STARTER MODULES
Starter Modules
Weapons, movement tools and active equipment selected before a run.
19 documented entries

Ram
A frontal impact weapon with knockback.
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Cannon
A side-mounted cannon with a broadside ability and automatic nearby fire.
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Top Mortar
A top-mounted cannon that fires volleys and automatically shells nearby enemies.
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Mine Layer
Leaves a deadly trail behind the vehicle.
View entry →Dash
A forward burst with flames behind.
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Teleporter
Teleports the vehicle to a position ahead.
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Fire Mage
Launches fireballs and can cast a ring of fire.
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Side Flamethrower
Shoots flames to the side to burn enemies.
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Force Mage
Knocks back surrounding enemies with force magic.
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Lightning Mage
Attacks nearby enemies with lightning that stuns them.
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Side Ballista
Fires massive piercing arrows from the side.
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Arms
A pair of mechanical arms: one strikes enemies and the other blocks projectiles.
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Archer Tower
A top-mounted archer tower with Arrow Rain and automatic nearby fire.
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Cannon Tower
A top-mounted cannon that targets the strongest nearby enemy.
View entry →Turret Layer
Deploys a separate firing position.
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Front Cannon
A powerful ranged cannon mounted at the front.
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Side Barracks
Summons troops to fight for the vehicle.
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Front Barracks
Spawns biker knights that fight for the vehicle.
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Companion
Summons a powerful combat companion to fight for the vehicle.
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